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Madīnat Khalīfah B
Hijas Kp

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About Hijas Kp:

As a seasoned 2D/3D artist, I specialize in creating stunning game art and immersive virtual, augmented, and mixed reality experiences. With a strong background in games development, I have honed my skills while working on AAA games and gained valuable experience that has made me a versatile artist.

I have extensive knowledge in game art pipelines, and I am always thinking outside the box to find innovative solutions in art creation. From baking maps from high-poly sculpts in Zbrush, optimizing, re-topology, hand-painted and realistic textures to importing and setting up assets in Unity and Unreal game engines, my skills are wide-ranging and constantly evolving.

Throughout my career, I have been responsible for designing and creating illustrations, storyboarding, 3D environments, and characters while collaborating with other artists. I have also gained experience in 3D product development while working at Amazon Development Center and as an AR/VR artist. I have created hyper-realistic AR/VR products from scratch, modeled in Maya, textured in Substance Painter and Designer, rendered in V-ray, and worked with photogrammetry in Agisoft. I have worked on a wide range of products from furniture to electronics to fashion, working closely with designers, tech artists, and programmers.

Currently, I work as a 3D environment artist at DNEG, where I am responsible for creating environments, modeling, texturing, look development, and procedural model creation. I thrive in an agile environment and enjoy collaborating with cross-functional teams to achieve project success.

My expertise lies in software such as Photoshop, Autodesk Maya, Autodesk 3ds Max, Zbrush, Clarisse, Houdini, Mari, Nuke, Quixel Suite, Marmoset, Unity, Unreal Engine, XNormal, Substance Painter, Substance Designer, Keyshot, Illustrator, and more.

Education-wise, I hold a BSc in Visual Communication from Bharathiyar University, a professional diploma in Game Art from AID Bangalore, and a Master of Computer Application in Game Development from Jain University Bangalore.

Experience

Experienced senior environment generalist TD with 6+ years in the industry. Currently working at DNEG. Previous roles include senior 3D artist at Amazon and 3D game artist at Technicolor Games.

Education

Professional Diploma in Game art

BSc Visual Communication

MCA in Game Development 

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