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Niyamath Shariff

Niyamath Shariff

Unreal Engine Environment Artist

Tourism / Travel / Hospitality

Dubai, دبي

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About Niyamath Shariff:

I am a freelance Environment Artist specializing in creating immersive worlds using Unreal Engine. Skilled in Blender and Maya, I focus on building detailed, visually compelling environments for games, virtual experiences, and cinematic projects. I bring a strong sense of composition, storytelling, and technical optimization to every project, collaborating closely with teams to deliver high-quality assets on time.

Experience

Creative and technically skilled Game Effects Artist specializing in real-time visual effects (VFX) using Unreal Engine. Experienced in designing, creating, and optimizing high-quality particle systems, environmental effects, and cinematic sequences for AAA and indie game titles. Proficient in Niagara, Cascade, Material Editor, and shader development, with a strong understanding of performance optimization and artistic storytelling through visual effects. Adept at collaborating with designers, animators, and engineers to bring immersive game worlds to life while maintaining visual fidelity and gameplay performance.

Education

Experienced Freelance Game Effects Artist specializing in real-time VFX creation for games using Unreal Engine. Skilled in developing dynamic particle systems, stylized and realistic environmental effects, and cinematic visual sequences using Niagara, Cascade, and Material Editor. Proven ability to collaborate remotely with global teams, deliver high-quality assets under tight deadlines, and adapt VFX solutions to different game styles and technical requirements. Strong understanding of performance optimization, shader development, and visual storytelling to enhance gameplay and player immersion across a wide range of projects.

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